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Drilling mining alien parasite game
Drilling mining alien parasite game













Now run to the cockpit of the UFO and press the Self Destruct button to escape! You can go around the first one to the left, and just wait for the other one to fall back asleep before proceeding. When you reach the end, you will need to avoid the gaze of the employees. There’s not much of a tip here, just make sure to take each jump slow and try to only jump at the edge of each platform. Jump onto the platforms and don’t miss a jump.

drilling mining alien parasite game

Go slow through the conveyor belts and wait for the red beams to disappear before going forward! You don’t want to touch the red lasers or you will be brought back to your cauldron. Go onto the conveyor belt and wait to be scanned.

drilling mining alien parasite game

Once you see it, run over to it and jump into the beam of light which will draw you up into the ship. You will turn into a cow.Ī UFO should now fly near the cauldron areas on the map. Throw the Cow Head into your cauldron, spawn the potion, and then drink it. Head over to the lake/waterfall area of the map, and talk to Dumpster Diver Dan who will give you the Cow Head ingredient. Go through the obstacle course to obtain the Alien Parasite! A UFO will eventually fly over the cauldron area, head into the beam of light that comes from it. Drink that potion and you will turn into a cow. Talk to him and he will give you the Cow Head, which you need to bring back and make into a potion. It wouldn't work as well in current missions since, like I mentioned the mobility, but then it would also just run into the same issues of "if it is too OP, then it just replaces a class, if it isn't OP, then why spend any nitra on it/find and repair one for use in the first place?" If it was meant for it's own mission, then you would need to make a whole new mission for it, since it would need special cave generation to let it trek around without running into tiny tunnels.Īt that point, you aren't asking for a "mech suit", you are asking for a one mission type gimmick.To get the Alien Parasite ingredient, you need to head over to the Dumpster Diver Dan NPC who is camped out near the waterfall and lake area.

drilling mining alien parasite game drilling mining alien parasite game

If giant gems were to be added, then it might work, but that would lead into it's own problems.ĭo these gems always spawn every mission? That would make the suit mandatory, since if you want the gem, you need to spend nitra on the suit. Though, judging "would this work" based on criteria that aren't really in the game doesn't make for a good judgement. Those are definitely options where I could see it being used. Each class has a specific role they play, but the Mech suit would be trapped in the fate of either replacing all classes by being too OP, or filling the same niche other classes already fill. If they make it super powerful, then it becomes mandatory because it is too overpowered, but if they don't make it powerful, it doesn't actually offer anything unique. Maybe it could just be a big HP tank to lure all the bugs away from the team, but is that really a fun job worth spending 400+ nitra on? Maybe then it could be amazing at mining and digging tunnels, but that is the Driller's job already and it is a rather boring job for such a high cost. It would be stronger, and likely good at killing hordes bugs, but isn't that kind of already what the Gunner or Engineer specializes in? Then it could specialize in taking down the big bugs, but that is already what the Scout is meant to do with it's high accuracy high damage primaries. I don't mean that the gameplay is "too rigid", but that "What would a mech suit offer that would change up the gameplay, and also not make you too overpowered or perform a niche already filled by something else?"















Drilling mining alien parasite game